Tell me if everyone now has a server error when building apk ??
AI2 servers are under 15% load.
Is this your first build for this app?
At the moment, the main server is building normally, actually quite fast.
The problem is at your end.
No, half an hour ago everything was going without problems. And now I got this error once (Build failed! com google apphosting api DeadlineExceededException: This request (000001870fc076b9) started at 2023/03/23 18:34:44.281 UTC and was still executing at 2023/03/23 18:35:44.963 UTC.)
And then constantly such an error (Server Error: target not built. Please try later!)
Exit App Inventor.
reload the Project
and then
might work .
You might try the https://code.appinventor.mit.edu/
Unfortunately does not help (((
Export your .aia file and upload it here.
unfortunately I can't redistribute the code as it's a commercial application
Did you change anything in the last half an hour ?
That's just the point that practically nothing. I only changed the text of one of the labels. Even returned everything back. But nothing comes out
You could Private Message the aia project to one of the Power Users who has responded to this topic. We are a reasonably trustworthy bunch, only interested in application, as opposed to content.
I have a very large application with 10,000 blocks. I think it will be difficult for a person to figure it out there, he will spend a lot of time.
You tried building your Project aia using
server. The main server timed out so this server might work.
- Reduce your block count:
- Use parametrized procedures for common code
- Use Media text files instead of big clumps of text blocks
- Use generic blocks instead of repeating component event blocks
- Encode repeating decision patterns into lookup tables loaded from Media csv text files (does your blocks image look like a box of combs?)
I even uploaded my aia backup that I kept 2 days ago. And it also does not collect apk Although over the past two days I have already done this many times perfectly. It turns out that the problem is not in the project
didn't quite understand you
ALL. Now it's working everywhere Excellent. It turns out all the same on the server that it was. Thanks to all