TextToSpeech Component BUG

When debugging with MITAI2Companion on a mobile phone, it can make sounds. However, when it is packaged as an APK and installed on a mobile phone, there is no sound. All permission issues have been ruled out. All possible methods have been tried, but none of them work. The AI companion and the phone where the APK is installed are the same phone.

Which device and Android version are you using for your tests?

It would really help if you provided a screenshot of your relevant blocks, so we can see what you are trying to do, and where the problem may be.

To get an image of your blocks, right click in the Blocks Editor and select "Download Blocks as Image". You might want to use an image editor to crop etc. if required. Then post it here in the community.

Taifun


Trying to push the limits! Snippets, Tutorials and Extensions from Pura Vida Apps by icon24 Taifun.

There was no response at all. When using the AI companion, there was a sound, but after packaging it as an APK and installing it, there was no sound at all and no error reports either

After I packaged it into an APK, there were no error reports at all; it was just that there was no sound. However, when I debugged it with AI Companion, there was sound


This is my device

It would really help if you provided a screenshot of your relevant blocks, so we can see what you are trying to do, and where the problem may be.

To get an image of your blocks, right click in the Blocks Editor and select "Download Blocks as Image". You might want to use an image editor to crop etc. if required. Then post it here in the community.

Taifun


Trying to push the limits! Snippets, Tutorials and Extensions from Pura Vida Apps by icon24 Taifun.

Are you sure data is arriving?

Be sure to grant Bluetooth and location permissions to the built app.

Be sure to use println() at the end of each message to send from the sending device, to signal end of message.

Only use print() in the middle of a message.

Be sure not to println() in the middle of a message, or you will break it into two short messages and mess up the item count after you split the message in AI2.

Do not rely on timing for this, which is unreliable.

In the AI2 Designer, set the Delimiter attribute of the BlueTooth Client component to 10 to recognize the End of Line character.
BlueToothClient1_Properties
Also, return data is not immediately available after sending a request,
you have to start a Clock Timer repeating and watch for its arrival in the Clock Timer event. The repeat rate of the Clock Timer should be faster than the transmission rate in the sending device, to not flood the AI2 buffers.

In your Clock Timer, you should check

  Is the BlueTooth Client still Connected?
  Is Bytes Available > 0?
     IF Bytes Available > 0 THEN
       set message var  to BT.ReceiveText(-1) 

This takes advantage of a special case in the ReceiveText block:

ReceiveText(numberOfBytes)
Receive text from the connected Bluetooth device. If numberOfBytes is less than 0, read until a delimiter byte value is received.

If you are sending multiple data values per message separated by | or comma, have your message split into a local or global variable for inspection before trying to select list items from it. Test if (length of list(split list result) >= expected list length) before doing any select list item operations, to avoid taking a long walk on a short pier. This bulletproofing is necessary in case your sending device sneaks in some commentary messages with the data values.

Some people send temperature and humidity in separate messages with distinctive prefixes like "t:" (for temperature) and "h:" (for humidity).
(That's YAML format.)

The AI2 Charts component can recognize these and graph them. See Bluetooth Client Polling Rate - #12 by ABG

To receive YAML format messages, test if the incoming message contains ':' . If true, split it at ':' into a list variable, and find the prefix in item 1 and the value in item 2.

(Canned Response ABG - Bluetooth non-BLE SCAN Permission Blocks)

The easiest solution, for immediate relief
(from @Barry_Meaker) ...

I had the same issue. The problem is your app does not have permission to see nearby devices. The solution is to give your app permission on your phone (no code changes in your app).

on your phone,

  • goto settings
  • search for your app
  • in App Info for your app select Permissions
  • change Nearby Devices from Not Allowed to Allowed
  • Done

By the way, the very first time you run the app, Android will ask if you want to grant the app this permission. If you say no, or ignore the pop-up, the permission will be set as Denied. Android will not ask again.

A more complex approach, for professional app development:

See Bluetooth liste of devices deosn't work anymore - #7 by Anke
Special note for Xiaomi devices:
I have an error with bluetooth on android 12, Xiaomi Poco X3 NFC - #20 by Patryk_F