I love the package! Thanks for creating it and allowing everyone to use it.
I have an issue with error message. I have created a game with exactly the same blocks and layout twice. First one worked with no issues, second one doesn't. I have a start screen with start button. With the first game once I press starts button, the game runs exactly as it should. With second one, it throws an error saying "Renderer is not initialized, call CreateRenderer() to fix this issue."
As you can see on the blocks, the renderer is called. I have tried everything from importing the package again to resetting the blocks and it keep doing that. What is weird is that both versions I made are exactly the same and for some reason other one works and other one doesn't. Any ideas?
I was trying to run this blocks but when it is score changed or i used the bottom button it is just crash and close the app inventor. Can anyone help me with this issue ?
So can you explain me, what exactly you changed so it works now? I also downloaded my own blocks, because the original ones aren't available anymore. Still I get the following error:
Btw I found now the solution. If you have the same error as I had, do the following:
1.) Click on the extension "Tetris"
2.) Deactive there the property "Enable music" and set None for Background music. Now it works for me