I've been trying to get sound, (and particularly vibrate), implemented into an already working app.
The easiest way to do it was to learn from Hello Purr but dragging the sound icon into the viewer dosn't embed a sound in non visible components. I guessed something else I'd done in the app was causing it, so I started Hello Kitty from scratch, but it doesn't even work in that.
I haven't even really got that far.
I'm on step 4 of Hello Purr, and when I try to do #1, drag the sound into the viewer pane, it drags but doesn't embed.
OK. I'm an idiot.
Dropping the sound onto the device in the viewer ON THE DEVICE works, but just dropping it onto a blank space within the viewer doesn't.
Hmm. OK.
In the viewer pane there's a graphic of a device - in my case a 'phone.
It's surrounded by blank space, still in the viewer pane.
If I drag and drop the Sound icon from Media into the viewer pane in a blank area around the edge, (which Hello Purr says should work), it doesn't import the sound to the app.
If, however, I drag and drop the Sound icon from Media ONTO THE 'PHONE GRAPHIC ITSELF, it works fine.