The sqlite extension is out of date (not likely to be updated) and not handling the new compiled path to assets. It also cannot cope with being fed the PathToAssets blocks from Taifun's Tools extension, and crashes the app.
Because of this you should try as I suggested and copy the database to your ASD, as in my blocks above, then access it from there (which also gives you read/write)
Your alternative is to use Taifun's SQLite extension, which is up to date and full support is provided. I would recommend this course of action given your determination to access the database from assets when compiled.
(note: the File extension is also by Taifun, not me...)