Can anyone find the issue with the audio? (challenge, also i need help ;)

ok so basically ive been trying to make a game. in the main screen (screen1) i have set up the music player. and in my configuration screen (config) i have been trying to control it. yet it seems the more i try to control the music the less i do. everytime i leave the config screen back to screen1 the audio starts duping, so like i will be hearing the same music 3x at the sime time.
i have tried several diferent approaches fromchanging screen1 events to using clocks and tbh i have no idea why this is happening. there is only one block that starts the music so i guess it should be easy to look for more experienced people.

also this project is for my math class i really wanted to impress my classmates with this game, apreciate any help you can provide

link to .aia file: https://drive.google.com/file/d/1KgwoENwIQp4f9rjIVZU1lRoHyYdQCkoG/view?usp=drive_link
screen1 code (audio related):

config code:

Don't use real screens, use virtual screens. See tip 1

I don't see where you are storing into TinyDB for tags MusicEnabled and EffectsEnabled.

Also, how do they differ from tags A and B in their purpose?

Sorry about that. This was just me trying to solve the issue (thinking maybe the tags EffecrsEnabled and MusicEnabled weren't working for some reason, the problem is still there even if store tags are the same.

You could impress your teacher better with math and logic than with music.
(Unless your app composes its own music.)

Yeah for the moment I'm gonna focus on the actual game since I can't solve the audio issues, still later on I would like my audio on/off toggle to work. Thanks for the support