Hello, so I'm trying to make a game where when a sound is played the person has to choose the right animal and then they'll get the point, or if they choose the wrong one they lose a point. The problem that I have is when the player presses the "Play sound" button I can't get the pictures to link with the sound after the player presses the button and the sound is actively playing. If anyone can help it would be appreciated.
In addition what @ABG has indicated, you are expecting that from the "component" selected, get the name of the Image, but this is the list of your images contains:
I made sure all the keys and values this time matched all the .jpgs and .wavs but it still won't let me press any of the images for some reason. I made sure all my images were clickable and everything but nothing happened.
I have tested it and it works...when click an image, you cannot see the down/up effect like with a button, but the event Image.Click is triggered...you can place a label to show the score each time you call to Add or Subtract so, you will be able to see if each image click is counted.
You are a lifesaver I swear thank you so much for the help I'm so thankful. Also, I should have known to put the label text to get the global player score that went completely over my head but thank you so much.