setTop error running on phone

While trying to test on iPhone 13 I am getting a error for a code I don’t have


Are you using updated companion? What is the version? Have you tried with legacy connection, check box marked in the companion??

I don't know iOS error codes.

However, I know Sprite events, and these are wrong:
image

In the When user Collided With event, you should be testing

if other = enemy then
   call fight_activate

You never set the other value.

Likewise in the When enemy_activate CollidedWith event, it should be

if other = user then
   call fight_activate


With legacy or with on it won’t connect in the first place this just shows the version