Set Player Element with Spinner Selection

I followed the above instructions and it wont play.
Here's the blocks i have so far with the ones concerned with player two circled in red.

If anyone has any answeres or advice, thank you,


We already gave you that. Sorry, you're not listening. (I'd have to start all over again with your new blocks.) So to cut it short, post the aia.

BEATBOX.aia (1.4 MB)

Here are some screen shots of the app for context.

  1. Slash (/) is again missing.
  2. .SavedRecording must be set before the recording is started.

Like this (or the _SaveButton is clicked and the file name is set before recording):

None of the above was working. I tried redoing it but none of it is working.

I am trying to save a file and then load the files that have been saved into a spinner so that the spinner can be used to pick the file for a player. Is there any way to do this?

Try this (working for me in companion on Android 13)

You will need to use tinydb to store the savedRecordings before closing/restarting the app.

Is this block from the File Tools Extension?

No, it runs the getASD procedure. A File component is required for this.

You could use the File Tools extension block instead....

Can you show me a screen shot of what it looks like and where it is at in the menu?

i don't see it in here.
Screenshot 2023-07-30 175138
Screenshot 2023-07-30 175209

It is a custom procedure and has been provided here


How do I create the ASD?

You shouldn't have to. (Anke will correct me if I am wrong) May depend on Android version you are running...


1 Like

I'm not sure why these blocks aren't working.

Try these:

You do not really need these tests

Make life easy for yourself, save the savedRecording path to the tinydb (it is not as pretty, I agree)

but then you can do this

This is how i tried it.

Is there no way to do this?

As I previously showed you with my example blocks.

Follow them to get it working. Once you have that, then apply your requirements, step by step, testing after each new step to ensure it continues to work.

I have edited your BEATBOX.aia file, uploaded above, to make it work.

BEATBOX_revised.aia (1.4 MB)