Hi, I was wondering how to make a button on my app that saves the app progress. How do I do that?
Make a TinyDB tag for each global variable and for each thing you changed on the screen, and save them all.
Restore them when your app restarts.
Could you explain a little more?
What do you mean for app progress ? Could you explain a little more?
It might be a game; OP might want the app to save which level you are on.
The app is a clicker game so I would like to save the amount of clicks (represented on a button with text on it) to save.
You have to save only one value in your tinydb
How do I do that?
It will, but only if Counter_Button's text/value is updated each time you click the Button.
That's all I need
Do you want to update the Button's text or a separate label's text?
This won't work, if your intention is to save number of clicks, you should arrange your blocks this way
Here, Counter_Button is just representing specific button object only, when we use dot operator to get value of specific property, that is returned.
To get property, we do
This is what I put for when the button is clicked. Do I just put the .StoreValue by it? (Eddie is the click button)
If Eddie is click button then what's purpose of Counter_Button, use a globle variable instead, to keep count of clicks as I shown in earlier example code.
Since, with mathematical + you can have both operands as numbers only, else you will get error.
The code didn't work @RamNaresh.
Please share your findings, where it doesn't work.





