Question on copy sprites and canvas

hello everyone

how can i make a duplicate of sprites for drop and drag without the base one to move like when i drag a sprite it's only a single copy of it that goes with the mouse and the base on still without moving and i can take as much as i can copies.

thank you

Are you talking about Sprite Cannibalism?

The solution to that is to keep a global variable with the Sprite that last had a TouchDown event, and only allow the Drag event to operate on that component.

how much maximal?
If not too much, you can add many imageSprites and hide them, then make one of them visible when needed.

Or you can use an extension like CompCreator to generate a new imageSprite when needed.