PlayOnlyInForeground = false does not work on iOS

I published two audio apps on the App Store a few days ago. Users have now reported that all audio tracks (music, sounds, voice) stop as soon as the app moves to the background or the iPhone enters idle mode. Of course, PlayOnlyInForeground is disabled.

This effectively renders the apps useless.

Please fix this bug as soon as possible! :folded_hands:

I wonder why that has changed: :thinking:

Jose and I have been working on this and we've narrowed it down to the Info.plist no longer containing the metadata needed for background audio. We should have a fix soon.

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Great. Is it coming to the test server first, or directly to the main and code2 servers?
Hopefully the latter. :folded_hands:

The fix has been pushed to the production iOS build servers, so please recompile your app and confirm that it fixes the issue for you.

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Yes, thank you very much!