I was trying to debug something by using a notifier to let me know what blocks were being called when. The notification didn't pop up on the ios app, but when I used the andriod emulator the notification did pop up so it seems that it is a problem with the ios app not being able to give a pop up.
This is the report I've seen of the notifier not working. Do you have an example app that demonstrates the issue?
I know this is an old thread, but since I have a similar problem, I add it.
Let me know if I should open a new thread.
I am trying to add a text input notifier in my app that I am developing, but when I try it on iOS, it does not work.
Here is a minimal example with a button that calls the notifier to change the text of a label. I also added a counter to keep track of the number of times the button is pressed.
On Android it works fine.
On iOS (I have a phone with iOS 16) it shows the notifier and uses correctly the input when the button is pressed the first time, but nothing happens for the second button press. The counter is copied to the label at every press of the button, but the notifier is only showing up at the first press.
Is it possible that I need to explicitly dismiss the notifier? I can only see a block for this for a progress notifier.
I also attach the aia file.
notifierTrial.aia (2.1 KB)
Hmm, I don't understand what the problem is supposed to be. It works as expected for me with Companion (iOS 26.2 and 26.3, iPhone 15 Pro Max).
The same on iOS 15.8.2 (iPhone 6s).
This is a bug in companion version 2.73.1 (2). It has been fixed in the beta version 2.74 (80).
I have version 2.73.1 on my phone. I then just wait until 2.74 comes out. Thank you!
This topic was automatically closed 7 days after the last reply. New replies are no longer allowed.
