My class is doing the MIT App Inventor unit/part in our class, and following the PLTW instructions, you are supposed to create a red canvas and add images to it. The PLTW.org app is Activity 1.7: Let's Create A Game. Me and my class do not have the images display on the red canvas when we view it on an iPad via the MIT App Inventor app.
As you can see above, it is on the screen, but when viewed on iPad it does not show. Any fixes for this problem, such as having to configure something in the Blocks tab or in the Properties tab?
We've tried to do things like change the Z layer and mess around with "heading" but no matter what we did, the images never show in the app.
The images are there, and do get uploaded to the iPad, as if we try to put them at the bottom of Screen1 we are still able to see the images.
When I try to use the emulator that comes installed on the computer (named aiStarter, opens up a command prompt window) it will open the emulator, but nothing will load in the app, including all assets, text boxes, etc.
My class also does not have available Android devices.
Here is the .aia file with the images attached. It's as far as I was able to get. AC_1_7GermFighter.aia (2.6 MB)
I know this could be an iOS issue and it possibly could be a coding problem, but the .aia files were provided by PLTW and they had specific instructions you could follow.
Alright.
My teacher said that he has figured it out but I'm not very sure what he has done to figure it out.
The project I run is runned on an iPad instead of the aiStarter emulator, by the way.
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We are facing this issue of images not being visible on ImageSprite on iPad and iPhone but it works fine in android. This issue has been reported recently. Please help us with this issue.
We are still stuck with the same issue, the image not appearing on imageSprite component. The files shared here was also tested but it didn't work. I am facing the same issue with students having ios devices. It would be great if someone can help with it.