Ok so I know that it crashes if too much strain is on it, for example, a loop with no way out of it, I'm making a game where a player clicks turkeys, and gets coins. when dying or restarting, you can go to the "Shop" which is a second screen, since global variables cant travel screens I used TinyDB's which worked with the code, after I added a thing where the price increases after buying the button in the shop, however, it came falling down, can someone please look over my code and tell me what I did wrong.
Rouge.aia (785.9 KB)
disable part of the blocks to check if app still crash. repeat this until find where is the problem.
Thank you so much! What mistake did I make?
thank you
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