Missing sound in mp3 player

Which statement is true now? Where are the audio files downloaded from and in which directory? Or is that not part of the app?

So we don't get any further ... post all blocks and / or the aia.

And connect to Companion, make a right mouse click on this block, "Do it" and post the result:

The files are downloaded with the tablet's file manager.
In the app you choose the folder that contains the music files.
The Do it result is: The operation is list empty? cannot accept the arguments:,[pp]

Oneman5.aia (2.1 MB)

I don't understand Danish, if you are looking for help here you should use English as the language and (temporarily) set the language in the designer accordingly.

What I've noticed after a quick look is that you're using fairly old extensions (versions). As far as possible, you should update these extensions. That would at least be possible for @Taifun's TaifunFile extension (Feb 13th, 2021: Version 13a).

https://puravidaapps.com/file.php

Note:
It would be best if you created the smallest possible test aia (with English blocks, see also here) with which the problem can be reproduced.

I really apprecite that you try to help me. I am totally lost.I translated the app to english.
The music is from the start placed in the internal Music folder.
After you find your music, it should be possible to play it when clicking "Listen".
It works in android 5.0 and 7.0, but not in Android 10.5

Oneman5_en7.aia (2.0 MB)

Set the path for the Player component this way (full absolute path):

Full absolute path, e.g.:

file:///storage/emulated/0/Music/yourAudio.mp3

Note: This issue does not occure with the TaifunPlayer extension.
TaifunPlayer works with both paths.

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Hello Anke.
I changed the blocks as you suggested, but still not a sound :frowning:Oneman5_en7 (1).aia (2.0 MB)

You have to do this in ALL places (blocks) where Player.Source is set, example:

I really don't have the time to search 2700 blocks for you.

grafik

The full path works for Android 10 / 11 on my test devices.
Otherwise try the TaifunPlayer. As I already said, it also works with /storage/...

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Why not make life easy for yourself and create a simple test project that handles file locations and playback. Once you get that working you can apply this to your main project.....

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