So I've recently started to make a little maze game in appinventor, basically you use your finger as a direction guide for the animation to move to the end of the maze. I like the concept, but the only problem is that when I run it on my companion, the thing just freezes and gives me the code error
"#null!" Is there something wrong with the code?
The thing is, I want (and need) these features in the game:
Stopwatch & timer;
Detect whether touching wall, and rebound if that is true.