I need helping fixing my animation



My problem is when I say hello, the animation begins and stops correctly. but when I set the timer to let's say 10 seconds: the text to speech goes off but there's no animation. only Idle.png, what is wrong?

Instead of counting down one by one, set a deadline from clock1.Systemtime plus the milliseconds allowed.

Compare clock1.Systemtime against the deadline each timer cycle to decide if the time is up

There is an event block that fires after speaking. That's useful for chaining actions.

Could you possibly show me how it looks like? Im pretty new to this also how would that fix the problem of the animation not showing on timer but showing on hello command?

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I actually fixed it by adding another "kick" timer to delay the whole process. the animation wasn't running because the timer was running. but thank you for your help. :slight_smile: