How does this not work

Soul x/y are different to BALL x/y


You test the respective values of x and y for each object. If either does not match then the action (moveTo) will not happen.

ik but i made them match and it didn't work

You probably need to set "other" to an object (ball or imageSprite), and run an if condition for that as well.

how do i do that




ok that works i just need to know how big is the canvas to move the sprite to a random position

nevermind it already works


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