for context, my app is based off of the space invaders app. there are two clocks, 2 balls, 1 sprite, and i want to disable them when they have lost the game. the problem is i can't disable them. ive put each of them in a list. ive tried the 'for each item' loop and set the item variable to false but it still doesnt work (balls are bomb & bullet and the sprite is the rocket)
These blocks ?
the problem is i need to use a list to do it
In which case use the anyComponent blocks
there was an error message
Ah, you are using ios.
Does it work if you use one of the first set of blocks I showed ?
Perhaps the anyComponent blocks are not functional yet for ios ?
@ewpatton this is not shown as working/not working on the doesappinventorrunonios site ?
Hmm. Any component logic should be working on iOS (regular components call the any component logic with a reference). I will take a look.
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