This is my attempt of swapping the value of the slider to make it go form slow to fast. These blocks of code is to make it slow to fast .This is for a whack a mole game using the jersey devil. Any way to make it better?
Show us the Timer event for ClkDevilSpeed and the attributes of your Devil Sprite?
Here you go.
So what is wrong with how it behaves now?
you could remove some blocks and use an if-then-else statement like this
Taifun
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