How do I get sprite speed to increase after 10 seconds?

I am working on a project, and I want to increase my sprites speed every 10 seconds. I have tried many different way but I still can’t get it to increase the speed.

Put the code which you wanted to be executed after a interval elapsed, use clock1.Timer block, as

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just like above answer as for 10 seconds = 10 , 000 milliseconds

because timer uses milliseconds so each second times 1000 to put that value as interval

in you case it's 10000

Also, don't loop for timing.

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