Highlite an image sprite on a canvas

How would I "highlite" or show visually that a sprite is selected... as in, the last one to be clicked?

Some ideas:

  • on touched (or Touched or TouchedUp or TouchedDown, replace the sprite Picture with a similar, contrasting image. This would mean providing two images of each sprite; the unselected version and the selected version

  • on touched run/start a routine that sets sprite visible to false to visible to false to using a Clock so as to provide a flashing effect

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Temporarily increase its size?

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