still not working
Check your glass.glb, i tested with your 2cylinderengine.glb as an asset and that worked OK.
IT works because that file 2cylinderengine.glb hosted online , i want to use file from asset because large 3d file take lots of time for loading when hosted online .
Did you read what I wrote ?
what asset path you put in html code
As I showed, 8 posts up.
Your html is loading glass.glb, but it only shows the finger moving, while the engine glb file shows the engine and the finger moving.
thanks, it works finally
Are you gonna release the new version on github (check the reply)
I was going to say that you seem to be running v1.1 of the extension, the latest being v12.
This is available on github HERE
Well I used that link and downloaded the one in /out and it said the version is v13 so i was wondering if you were gonna release that
The beta (V13) is available HERE
This is as released as you can get at the moment. For stability/reliability, best to use V12.
I needed to use v13 to download blobs
Sorry, @brandonh , I confused you with another user who was running 1.1 of the extension.
What is you issue with using V13 ?
There is no problem with V13, I just wondered when you are gonna release V13 because the last release was on March 9, 2023
It'll be released very soon.
Users are welcome to test the improved features.
i am trying to load glb file in html webviewer from file picker but not working for me i tried 3 methods but i am doing something wrong please guide me if anyone know how to do it
view3D_copy.aia (754.6 KB)
The key concept here is that the properties not available in designer should be changed only after SetWebView method. Mostly just after it such as EnableJs, FileAccess or SupportMultipleWindows.
i can't understand what you are trying to say . is there any solution for this




