Clock 'When Any Timer Starts' event in APK

I’m seeking help with an issue in my project. I used the CompCreator extension to dynamically generate Clock components and relied on the 'When Any Timer Starts' event to handle the Timer events for each dynamically generated Clock. However, something strange is happening: when I run the project using live testing, everything works perfectly. But when I package the project into an APK and run it, the program logic inside the 'When Any Timer Starts' event doesn’t execute.

I’ve already checked by displaying the dynamically generated Clocks on a Label, and I’m certain that the Clocks are successfully created and are in an enabled state. I’m wondering if the APK environment doesn’t support the 'When Any Timer Starts' event for dynamically created components?

Uploading: blocks (8).png…


About my project

While you wait for whoever wrote that extension to see your post and get back to you, have you considered the extension free alternative of a single Clock Timer and a list of deadlines?

But my requirement is to generate a corresponding number of Clocks based on the amount of data in the database.

I believe we need a simple example with one or two clock timers.

I don't have simple example :smiling_face_with_tear:

Well it is a good job I am making one up. Away for a couple of hours now.

Non visible components, e.g. Clock, are not a feature of CompCreator, so they just may not work...

Because I saw a 'Create with template' box in CompCreator, I used the Clock template to generate a non-visible object... and when I use the connection, the timer for this project does indeed work.

CompCreator is designed to generate a VISIBLE component only.

you can drag and add many Clocks and make a list of them, then use any Clock event.

Ok I know... :smiling_face_with_tear: I want dynamic object creation so I do that , I'll think of another way ,thank you for your explanation

example app project, seems to work OK

CCClocks.aia (37.2 KB)

maybe needs a bit of fine tuning