In my mind the code in the image should call Screen3 when Sprite1 reaches the top edge of the Canvas (0 on the Y axis). Yet this is not happening! Can anyone spot the error? THX
In my mind the code in the image should call Screen3 when Sprite1 reaches the top edge of the Canvas (0 on the Y axis). Yet this is not happening! Can anyone spot the error? THX
Not sure if it will make a difference but try using a math block for the “=“.
Try with edge reached block