So I'm doing a little project for school where we make a sound board and I want to use "Call ___ to Stop" so that whenever I click another button it stops all media players and seeks them back to the beginning, however, when I click around and use the buttons it is pausing them instead.
I'm not sure if its my code or a bug, but I would appreciate any insight you have.
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Code
If you are only looking to play one sound at a time, you only need one player component, and you then set the sound source as required. This should overcome your problem in a different/better way.