Bug with clock based game

made a game in mit app inventor where objects fall and catch them using clock and customized it with custom timings and now with latest version of ai2.appinventor.mit.edu has destroyed the custom timings for clock and now the game super lags

check the video below

What do you mean exactly by custom timings Elie? AI2 has not changed how clock timers work but note that they are low priority in Android.

If you think you have an AI2 issue, post your Blocks.

like set the speed with blocks and the code has no issues but as you can see in the video that they are going down slowly this is after the update before update it was not doing that

Are you using When imageSprite dragged? This will slow the speed of clock loop.

this is clock based game and used it in the whole app this is just the part to be honest don’t know before this update it was running great

I really don't think this is about an update to AI2. Nobody else has reported this issue, 28.87 K Users today, 387.86 K Users this month.

You have not made any changes to your code or graphics since the App last ran correctly? Also, in your video, are you running the App via the MIT Companion or as an APK? If you have not tested an APK, now is the time to do so.

Then you should have an APK from the previous AI2 version (so without timer problems) and a recent APK (with new type of timer problems).

Upload both APKs to Google Drive and post the links for someone to test and verify. We also have to see whether both apps are identical. So also post the relevant blocks.

tried everything

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No, you didn't repley to my last post (#7).

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