Battletech Cluster Table Calculator and Hit Location Assigner

Battletech Combat Sim, which helps you calculate the cluster table hits (rolls on the corresponding table, depending on the column, and tells you how many shots have impacted), and then helps you select which locations were impacted (rolls on the tables, which depends on Type of enemy, from Mech, Quad Mech, Ground Vehicle, Vtol Vehicle, Aerospace Fighter, and also depends on the facings, which change for each type of enemy).

After everything, it tells you neatly how many shots impacted where, so you can keep track, while also showing you the dice results for both hits and locations, so you can double check. There are options for Streak Technology or when all shots hits, to simulate different weapons instead of cluster shots.

In order, you first load up your number of Cluster Shots (We will use 30)

Then, you select the damage groupings of your weapon (In this example, 5)

You select which kind of target you're facing (In this example, an Aero Fighter)

And the facing that you are attacking from (We will use the Left Side)

Finally, you fire away!

This was done due to a need I felt existed (I had it strongly), but was never covered in such detail, only very surface level (show the impact tables but not the automatization), or only for biped mechs.

You can follow at @Battletech_Venezuela to see in what game this app is used. You can drop a follow at @ovog202 too if you like.

You can check the link to the galley here, which in itself has a link to the project, if you want to review the logic and the tables.

You can also find the AIA here:
BattleTech_Combat_Sim.aia (832.3 KB)

If you truly also need the APK without the inventor, send me a quick message.