I want to make a game in which I upload all countries of the world as png in 5 different colors. There are approx. 1000 files with only 1kB each, so that I do not exceed the 5mB of the AppInventor2 maximum size.
Now I get the error message:
Reflecting exception for userid 116525354425060981481 projectId 6573853068886016, original exception java.lang.RuntimeException: com.google.appengine.tools.cloudstorage.SimpleGcsInputChannelImpl$1@471a924d: Unexpected cause of ExecutionException.
Is there another possibility (possibly with an example) how I can use a lot of pictures in a game?