Is this a bug? both tests plug in and work but 'item' has an error shown.
I'm confused.
maybe because it's used in initialize global?
Did you try it in screen. initialized event?
You mean this?
The 'item' variable is local.
The Do It facility can't catch local variables.
They are long gone by the time it arrives at the scene.
There is nothing wrong with the code.
Ok So do I just ignore the error?
I'm passing a list to the 2nd screen so the names and spaces are unknown at screen2
What did they do on Apollo 13 ? (Houston we have a problem...)
Try the blocks I showed, obviously replacing my list with your startValue block.
Whoops, I missed that you were trying to run code in a global init.
Don't do that.
??
perhaps the error reporting is what is in error as the new list has the correct information in it whichever test is used!