Thanks for your response.
If you go through my earlier responses, I did what you suggested .
Instead of using a picture of a mole, let the user select a picture with the ContactPicker component
I do not see any .aia files from you in this thread.
@Dr.Bhavani_Rao_Reddi Spamming this topic will lead us to nowhere. Telling us where and what is not working would help us to help you.
Please go through my already posted blocks and .aia.
It's not the aia. , it's the problem which you are facing after updating the blocks.
I see your app contents, but I am unclear how the additional Sprites should affect the game play.
Is this a case where you only show one Sprite at a time, but that Sprite's Picture might change, or is it a case where more than one Sprite might be visible at a time, and each has different scoring?
Each case requires different logic.
For the first case, you don't need more than one Sprite, whose .Picture can be set from a ListView (image and name) popped up from a Button with the text prompt copied from that unfriendly List Picker.
My aia. shows the first case, except the fact I use the listpicker and not the listview.