I think first you should initialize the variable score :
![]()
Second, put this global score :
![]()
in the block to check the result is correct or not,
and if the result is correct add 20 to global score.
After the game is finished run this block :
I think first you should initialize the variable score :
![]()
Second, put this global score :
![]()
in the block to check the result is correct or not,
and if the result is correct add 20 to global score.
After the game is finished run this block :