i wrote a simple number guessing game that works (using binary magic!) see attached aia. however i'm simply displaying the list of numbers as a simple list! i would like to populate a table of labels (by index) so i can simply loop over my list and set each corresponding labe's textl to the value of the list item - instead of coding 32 blocks.
did i define my table right? a verticalarrangement containing several horizontaarrangements? or should i have used a talbearrangement ( i didn't know how to use it)?
i can see the any component category but i do not see how to map the board (ie. table) to a list of numbers.
thanks.
here's my aia
guesser.aia (7.4 KB)
this is what my screen1 looks like:
here's the whole program
this is how it looks now when i play it (lame)