Yeah I am not sure what actually triggers this. I was not having any issues with iOS 16 on my iPhone, but once I upgraded to 17 all of my iOS devices started giving the error. There is a section on the iOS build instructions that goes over how to turn on developer mode. Unfortunately, this seems like yet another roadblock Apple is putting up for people developing their own apps.
I'm logging the additional layout and behavior issues with our issue tracker so we can fix the functionality before release.
There must not be a non-empty Screen.Initialize event on any screen. There can't even be an empty Screen.Initialize event on Screen1. Instead, I replaced the Screen.Initialize events of all screens with timers. There are now no more problems/error messages.
There are no problems when switching the screens, as long as you don't want to open other screens via Screen1, but only switch between the other screens (non-Screen1 screens). When switching to another screen via Screen1, an error message appears after 4-5 attempts at the latest and the app freezes.
I messaged you because I've found multiple conversations about using mit for iOS. From what I understand under build there should be the option for this but there is only for android