App companion keeps crashing on this specific screen

hm what do you mean? i'm a bit confused..

  1. Remove the Sound1.Play block.
  2. In the same event, add a Player1.Play block after the set Player1.Source block.

Make sure your blocks look like this:

After clicking on Do It you'll see something like this:
image

like this? whenever i press the button it just keeps repeating the song

ohh here?

That's right.
So it means Player Source is not equal to second argument Nyanyany.... hence nothing would happen.

oh no! what should i do? i erased the spaces because i thought that was the thing making it not equal but it's still not working..

You should copy marked block and replace text block with copied block.

ahh yay! now it's true! what do i do next though? the button still won't go to the next screen..

Check if Player.Completed is raised or not.
Drag a notifier to screen.
Under event call Notifier.ShowAlert with some text.
Then reconnect to companion.
You would see some toast on screen.

This method for closing screens doesn't work with companion see... (image taken from PuraVida's site

1 Like

like that? i did "do it" and it showed the notification, and what does raised mean?

ohhh.. what should i do then?

Try this way

image

ah thank you!! but how did you get the orange things? the Screen in the to do and the get Screen?

You don't have to do it now.
Just connect and look at screen.

Click on mutator, little gear :gear: to add inputs

animation56

thank you! i did it but still won't work..
image

ooh i did that earlier, but i don't think that way works with companion? : (

why so?