How do I clone a image sprite as in, a block to clone sprite inside of “canvas” in position x and y, usually clones also take on properties of the original during a app session
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How do I clone a image sprite as in, a block to clone sprite inside of “canvas” in position x and y, usually clones also take on properties of the original during a app session
Care about it?
How many sprites do you need to clone ?
Natively, you would need to create these sprites in advance and have them hidden until needed, then set their properties to match an existing clone when required.
You could use a dyanamic component extension to create image sprites as required, and set their properties on creation.
Any amount of sprites, there doesn’t need to be a specific number. Cloned during session, not preset clones.